package com.yanqu.road.entity.cricket;

/**
 * 蛐蛐数据变动，数据不入库
 */
public class CricketDataChange {

    /**
     * 首次获得
     */
    private boolean firstGet;

    /**
     * 是否获得
     */
    private boolean isGet;

    /**
     * 是否满阶了
     */
    private boolean isMax;

    /**
     * 转换的道具
     */
    private String turnReward;

    /**
     * 获得数量
     */
    private int count;

    public CricketDataChange() {

    }

    public CricketDataChange clone() {
        CricketDataChange change = new CricketDataChange();
        change.setFirstGet(this.firstGet);
        change.setGet(this.isGet);
        change.setMax(this.isMax);
        change.setTurnReward(this.turnReward);
        change.setCount(this.count);
        return change;
    }

    public boolean isFirstGet() {
        return firstGet;
    }

    public void setFirstGet(boolean firstGet) {
        this.firstGet = firstGet;
    }

    public boolean isGet() {
        return isGet;
    }

    public void setGet(boolean get) {
        isGet = get;
    }

    public boolean isMax() {
        return isMax;
    }

    public void setMax(boolean max) {
        isMax = max;
    }

    public String getTurnReward() {
        return turnReward;
    }

    public void setTurnReward(String turnReward) {
        this.turnReward = turnReward;
    }

    public int getCount() {
        return count;
    }

    public void setCount(int count) {
        this.count = count;
    }
}
